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Nadia Diaz

Look Development/ Texture Artist

Nadia Diaz is an original, forward-thinking artist raised in the Pacific Northwest and now resides in the Bay Area. She is a BFA candidate for Visual Effects, emphasis for Look Development at the Academy of Art University. In her free time you can catch her working on contracted projects such as character designs, game environment concept art, children's book illustrations, and more.

Her aim is to create art that is versatile through both medium and subject matter- to use those things to create pieces and digital media that provoke deep questions. Art is a powerful medium to communicate through, and Nadia wants to reach those who need it.

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EDUCATION

BFA Animation & VFX Academy of Art University (2023)

Courses include Node-Based Compositing, Real-Time Animation & VFX, Principles of Compositing, Adv. Texturing, Lookdev & Lighting

VISUAL EFFECTS

PBR Shaders

Texture Design

3D Texture Painting

Lighting

Compositing

TOOLS/SOFTWARE

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Maya

Arnold

Unreal Engine 5

After Effects

Premiere

Photoshop

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Nuke

Blender

ZBrush

Xgen

Designer

Painter

 

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Contact
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