Nadia Diaz
Look Development/ Texture Artist
Nadia Diaz is an original, forward-thinking artist raised in the Pacific Northwest and now resides in the Bay Area. She is a BFA candidate for Visual Effects, emphasis for Look Development at the Academy of Art University. In her free time you can catch her working on contracted projects such as character designs, game environment concept art, children's book illustrations, and more.
Her aim is to create art that is versatile through both medium and subject matter- to use those things to create pieces and digital media that provoke deep questions. Art is a powerful medium to communicate through, and Nadia wants to reach those who need it.
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EDUCATION
BFA Animation & VFX Academy of Art University (2023)
Courses include Node-Based Compositing, Real-Time Animation & VFX, Principles of Compositing, Adv. Texturing, Lookdev & Lighting
VISUAL EFFECTS
PBR Shaders
Texture Design
3D Texture Painting
Lighting
Compositing
TOOLS/SOFTWARE
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Maya
Arnold
Unreal Engine 5
After Effects
Premiere
Photoshop
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Nuke
Blender
ZBrush
Xgen
Designer
Painter
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