Nadia Diaz...is a versatile look development artist skilled in texturing, shading, and lighting. With a passion for CGI and a strong background in animation pipelines, illustration, and 3D art, this makes her a dedicated team player who brings projects to life through effective collaboration and a unique creative perspective. In her free time she loves to work on contracted projects such as character designs, game environment concept art, children's book illustrations, and more. Her aim is to bridge collaboration, styles and workflows together to create beautiful pieces and digital media that spark inspiration and excitement for others.
EDUCATION
BFA Animation & VFX Academy of Art University (2023)
Courses include Node-Based Compositing, Real-Time Animation & VFX, Principles of Compositing, Adv. Texturing, Lookdev & Lighting
VISUAL EFFECTS
PBR Shaders
Texture Design
3D Texture Painting
Lighting
Compositing
TOOLS/SOFTWARE
Maya
Arnold
Unreal Engine 5
After Effects
Premiere
Photoshop
Nuke
Blender
ZBrush
Xgen
Designer
Painter